It's called Paper Trail, and involves finding clues in the game, investigating them online and returning to the game to further the investigation. I'm only a short way through the story so far - having recently been introduced to the neon power - but I've also already stumbled upon what may be the coolest part of InFamous: Second Son. Inquisitr has you covered on the different karmic choices here. With smoke, Delsin can wantonly blow things up without regard for human life with neon, a sniping ability allows Delsin to tactically take down his foes without killing them. Those two powers play incredibly differently, and also can play into your decision on whether to play as a "good" or "bad" character. The two main touted powers, smoke and neon, see protagonist Delsin Rowe zip through Seattle with ease and grace, while raining down mayhem on the city. ![]() It's the game that many - myself included - have had circled since the PS4 was announced, and I've been patiently waiting for March 21 to come.Īnd it has been awesome. It’s an example of how cross-platform can work without feeling forced, with neither side feeling out of place or designed by amateurs, and it meant that I feel even more satisfied with the overall game experience than I probably would have otherwise.InFamous: Second Son on the Playstation 4 is a blast to play, and is seen by some as the first true new-gen experience on Sony's system. Other game-makers would do well to study how in-game met browser-based content with Infamous: Second Son. Sucker Punch has woven something genuinely cool and not at all tacked on to Infamous: Second Son with Paper Trail, and while I, like many of the community, would’ve liked to see the game’s hero inherit a new super power at the end of the plot’s conclusion, the experience itself was actually reward enough (and free), which is rare in a world where add-ons are seen as a route to additional revenue by most studios. It was virtual sleuth work that felt, at least most of the time, like the real thing instead of the standard repetitious busy work that too often accompanies game bonus content. And enjoyable unto themselves, regardless of the quality of the plot for the DLC (which itself was actually good, too, with tons of media, including live actors created specifically for the expansion). ![]() While the puzzles themselves were sometimes unnervingly frustrating for someone who’s more used to games where, generally speaking, you can punch your way around most obstacles, they were also in the end rewarding. Unraveling the tale meant in-game chases, fights and clue-gathering, paired with jumping out to the web to follow leads and decipher puzzles on websites created specifically for that purpose, including a mythical corporate intranet for the in-game super-terrorist police task force. Each episode had Infamous: Second Son’s protagonist tracking down a mysterious superpowered murderer, whose body count was rising. The Paper Trail tells the tale of another inmate of the DUP’s superhuman detention facility in Seattle, revealing a little bit at a time in micro-arcs that were released on Friday sequentially for six weeks after the launch of the game. ![]() PS4 Game Infamous: Second Son’s Paper Trail storyline is an exception, however, and one that had me playing along with the weekly installments the main game extension came in faithfully and diligently. I’m not generally a person who plays very much DLC or post-release content on games for the most part, it comes out long after I’ve lost interest in the original title, and it’s a time suck, and time is not something I have very much of.
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